Matrix (3x3 only) rotation:
3 inputs: x matrix, n times and m option.
output: y matrix with n x 45 degree rotation. m=1 for clockwise & m=2 for counterclockwise.
I think it would be better to allow negative n instead of adding a third parameter.
Remove the polynomials that have positive real elements of their roots.
The Answer to Life, the Universe, and Everything
Is it an Armstrong number?
Rotate Matrix Clockwise (45 Degree)
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