Fractal landscape generation with diamond-square algorithm

The MATLAB implementation of diamond-square algorithm to create fractal landscapes.
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Updated 17 Dec 2013

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This is a small MATLAB function to generate a fractal landscape by using diamon-square algorithm. The algorithm is actually very old but I learned it on the Paul Martz's "Generating Random Fractal Terrain" page (http://www.gameprogrammer.com/fractal.html) He also gives a C program but I was too lazy to compile it, install developer tools, compilers etc. So I decided to write a simplified version. The features are:

1. It is a single MATLAB file: fractal_landscape.m
2. If you run it, you will see a small animation of diamond-square algorithm.
3. If want to increase the resolution, just increase the maxiter parameter to 8 or 9.
4. I believe the comments inside the codes are very usefull to understand the algorithm.
5. It also create a POVRAY output of the landscape so that you can render it POVRAY if you want to.

Have fun

Cite As

Huseyin Kaya (2024). Fractal landscape generation with diamond-square algorithm (https://www.mathworks.com/matlabcentral/fileexchange/44714-fractal-landscape-generation-with-diamond-square-algorithm), MATLAB Central File Exchange. Retrieved .

MATLAB Release Compatibility
Created with R2012b
Compatible with any release
Platform Compatibility
Windows macOS Linux

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Version Published Release Notes
1.0.0.0