Aerospace Blockset™ contains prebuilt scenes in which to simulate and visualize the performance of aircraft modeled in Simulink®. These scenes are visualized using a standalone Unreal® executable within the toolbox. If you have the Unreal from Epic Games® and the Aerospace Blockset Interface for Unreal Engine® Projects installed, you can customize these scenes. You can also use the Computer Vision Toolbox™ Interface for OpenCV in Simulink Editor and the support package to simulate within scenes from your own custom project.
With custom scenes, you can co-simulate in both Simulink and the Unreal Editor so that you can modify your scenes between simulation runs. To customize scenes, you should be familiar with creating and modifying scenes in the Unreal Editor.
To customize 3D scenes, follow these steps: