RoadRunner supports a variety of geographic information system (GIS) formats. You can import GIS assets into RoadRunner and use them as a reference to construct your road network.
This example shows how to create roads around imported GIS assets with RoadRunner for an area in Downey, Los Angeles, California, United States. This example uses GIS data obtained from the Basic National Map explorer interface.
The example uses three different types of GIS assets:
|Aerial Imagery||Visual reference for roads and surface texture mapping|
|Point Cloud||Visual reference and object placement information (trees, buildings, markings, and so on)|
|Elevation||Height information of the terrain|
Download aerial imagery, elevation, and point cloud data of a specific location. To learn how to download GIS data supported by RoadRunner, see GIS Data Resources for RoadRunner.
Open a RoadRunner project and create a new scene by selecting File, then New Scene from the main menu.
To store the imported assets in the Library Browser, right-click in the Library Browser and select New, then Folder. Alternatively, from the main menu, select Assets, then New, then Folder, and name the folder.
Optionally create subfolders to organize the assets. Move the downloaded assets to the respective folders by dragging and dropping the aerial imagery, elevation, and point cloud files into the Library Browser.
In this Library Browser image, the assets are stored in
Lidar folders. These folders are contained in a
Downey subfolder under a top-level
For more details on importing assets, see Create, Import, and Modify Assets.
To import the GIS asset around a specific geographic position, use the World Settings Tool
. For this example, the world origin latitude
is set to
33.9383 degrees, and the world origin longitude is
-118.1296 degrees. Click Apply
World Changes. The region displayed on the RoadRunner canvas defines the area where you can load the GIS asset.
Optionally change the size of the region by using the Extents attribute with the World Settings Tool selected.
After you set the origin, import the aerial imagery, elevation, and point cloud data into the scene.
In the Library Browser, navigate to and select the aerial imagery file, making sure that it has a projection. To check the projection of an asset, click the file and in the Attributes pane, check the File Projection (WKT) section.
Drag the GIS asset file into the scene. While loading the GIS asset, a rotating orange wheel on the top right of the RoadRunner canvas appears, indicating the loading progress of the file. RoadRunner places the file in the correct world and scene position with respect to the specified World Origin. For example, in this image, the aerial imagery dataset covers the top portion of the scene.
Similarly, to add the elevation files, drag the files into the scene. You can drag multiple files of the same type into the RoadRunner scene editing canvas.
Dragging elevation files into a scene automatically switches RoadRunner to the Elevation Map Tool and adds the appropriate elevation to the scene, projected with respect to the world origin.
To toggle the visibility of the elevation data, from the View menu option, select Elevation Map (F5). RoadRunner provides additional options for toggling the visibility of other GIS asset types.
|Elevation Disabled||Elevation Enabled|
Similarly, to add point cloud data, drag the files into the scene. Check that it has a projection listed in the File Projection (WKT) attribute. You can select multiple files and drag them into the scene. To toggle the visibility of the point cloud data, from the View menu option, select Point Cloud (F6).
The point cloud data, as shown by the grey dots, are automatically placed in the right regions with respect to the world origin.
Customize the point cloud appearance and feature visualization. With the Point Cloud Tool still
enabled, in the Attributes pane, set Color By to Intensity. Then,
enable Use Custom Intensity and adjust the
Intensity Min and Intensity Max values to make the scene more visible. This image
shows the difference in intensity when the maximum intensity is reduced from
After importing the GIS assets, use various tools within RoadRunner to customize the scene.
To build roads around the imported assets, toggle the display of aerial imagery assets. On the View menu, select Aerial Imagery (F4). Then, select the Road Plan Tool and draw a road over the existing road imagery.
To match the elevation of the road to the imported elevation asset, in the toolbar on the left side of the canvas, click the Project Roads button .
Use the 2D Editor to view and adjust the elevation profile of the road.
For example, these images show the road elevation (red) being adjusted to match the imported elevation data (blue). You can also adjust the point cloud data (green) to match the elevation data.
To manually control the position or height of the road, in the 2D Editor, select the appropriate road centers shown in the previous image by purple dots and adjust them to the desired height. To adjust multiple road centers to the same height or position, press Ctrl+A and select the points to maneuver them to the appropriate height or position.
Compare the imported GIS asset data with the road network that you created to check the accuracy of road mapping and synchronization. You can toggle the imported GIS asset from the View menu or by using the Aerial Imagery (F4), Elevation (F5), and Point Cloud (F6) shortcut keys.
To further customize the scene, you can use different assets to add 3D models, textures, road signs, stencils, and other data shared by multiple RoadRunner scenes. See RoadRunner Asset Types.
The left image shows the Aerial Imagery view, and the right image shows the corresponding RoadRunner scene. This scene was designed using different tools within RoadRunner to create buildings, roads, parking lots, signboards, trees, and other scene objects.
Create Roads Automatically from HERE HD Live Map Road Data
To automatically generate 3D road models, you can use the RoadRunner Scene Builder Add-On product, which imports and automatically synthesizes 3D road models from HERE HD Live Map road data by using the Scene Builder Tool. RoadRunner Scene Builder requires a separate license.