Returning mxArray* as void* from a C shared library
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For a C function that inputs an mxArray*, one can simply:
calllib(mylib, 'myinputfun', myarray);
If the C function instead inputs a void* (reinterpreted within the function as an mxArray*), then this works:
calllib(mylib, 'myinputfun', libpointer('MATLAB array', myarray));
Similarly, if the C function returns an mxArray*:
myarray = calllib(mylib, 'myoutputfun');
When returning a void* (that actually is an mxArray*), a libpointer with a voidPtr type is returned, which makes sense. However I'm having difficulty accessing the underlying value. I would expect something like this to work, but I cannot seem to cast the pointer to a 'MATLAB array'.
mypointer = calllib(mylib, 'myoutputfun');
setdatatype(mypointer, 'MATLAB array', size);
myarray = mypointer.Value;
I am aware that it would be simpler to work with native types like double*. The reason I require this is because the functions I have are actually creating and returning mxGPUArray*, and I need to preserve the array structure in order preserve its data pointer to GPU memory (hope that makes sense).
Accepted Answer
More Answers (1)
James Tursa
on 22 Jul 2015
0 votes
Can you create your own custom header file for this library when you load it with loadlibrary, with the (void *) for the function in question changed to (mxArray *) ?
4 Comments
auneri
on 22 Jul 2015
James Tursa
on 22 Jul 2015
But this is a header for just loadlibrary to use. Why to you need to avoid mex.h?
auneri
on 22 Jul 2015
James Tursa
on 22 Jul 2015
I think maybe you missed the point. You can keep your original header file in pure C, and not change any of your build practices or how you compile the library. This extra header file with (mxArray *) is off to the side, outside of your normal build, and only used for one purpose ... to feed the MATLAB loadlibrary function.
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