how can I rotate the image ?
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Hello,
I have this function :
function spin = generate_spin_image(vertex, normal, indVertex, med)
%[vertex, faces] = read_off(namefile);
%med = computeMedianEdge(namefile);
%[normal,normalf] = compute_normal(vertex, faces);
binSize = med;
W = 25;
angleSupport = pi/2;
imageWidth = W*binSize;
p = vertex(indVertex,:);
numVertices = size(vertex,1);
%alpha = zeros(numVertices,1);
%beta = zeros(numVertices,1);
spin = zeros(W,W);
TabAlpha_1 = zeros(1,34817);
TabBeta_1 = zeros(1,34817);
for i=1:numVertices
x = vertex(i,:);
if acos(sum(normal(indVertex,:).*normal(i,:))) < angleSupport
alpha = sqrt(sum((x - p).^2) - (sum(normal(indVertex,:).*(x-p))).^2);
beta = sum(normal(indVertex,:).*(x-p));
TabAlpha_1(i) = alpha;
TabBeta_1(i) = beta;
is = floor((imageWidth/2 - beta)/binSize);
js = floor(alpha/binSize);
a = alpha/binSize - js;
b = (imageWidth/2-beta)/binSize - is;
if is >=1 && is <=(W-1) && js >=1 && js <=(W-1)
spin(is,js) = spin(is,js) + (1-a)*(1-b);
spin(is+1,js) = spin(is+1,js) + a*(1-b);
spin(is, js+1)= spin(is,js+1) + (1-a)*b;
spin(is+1,js+1) = spin(is+1,js+1) + a*b;
end
end
end
figure;
TabBeta_1 = TabBeta_1';
TabAlpha_1 = TabAlpha_1';
plot(TabBeta_1, TabAlpha_1, 'ro');
figure;
imagesc(spin');
colormap( flipud(gray) );
In the end I plot the array that contains the projection of the 3D coordinates of a vertex in 2D coordiantes (alpha, beta), and the image spin results from the computation of alpha and beta.
The problem I have is that it gives me this:

It seems to be good but the image (grayscale) is rotated compared to the projection (plot with red points), and I want it to be the same as the plot.
I hop I explained my problem clairly. I would be grateful for any help.
Accepted Answer
More Answers (1)
Nut
on 26 May 2016
0 votes
Hi,
I'm not sure but I think that the "view" function could help you:
Alternatively, if you need just a different view, maybe you can solve changing the signs of the coordinates of red points when you plot them.
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