Roating a body in VR Sink

hi!
i would like to rotate a body in the simulink VR sink. I just need a simple roation animation - but even if i use the matlab build in .wrl files i only get crosses instead of checkboxes.
What am i doing wrong? I would need the rotation signal in simulink.
It always looks like this... http://i49.tinypic.com/oardoh.png
File: toolbox\sl3d\library\objects\Components\Space\Satellite.wrl

2 Comments

I figured it out by comparing many many models in the components folder... the trick is, he only can make a checkbox if the node has a name. Ex. Normally it is '(Transform)', edit it in the VR Sink with the edit button, go to the node and rename it, like 'Block (Transform)'.
After saving I had to go back, change the model to a other model and reopen my model because with 'reaload' it was still without checkboxes.
Awesome!! It really works!

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Answers (0)

Asked:

on 9 Dec 2012

Commented:

on 12 Oct 2020

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