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Simevents: Schedule a Signal Change or Function Call in delta_t
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I am looking for an efficient way to model this:
A function subblock receives a function-call and calculates a delta_t. In delta_t time in the future I want release-gate to open. The entity which leaves through the gate then creates a new function call for the above mentioned function subblock. The problem is the 'In delta_t time in the future I want release-gate to open'. The only way I could figure out how to do this is to create an entity and process it for delta_t in a server and then link the number-of-processed-entities statistic from the server to the Release-Gate. But since this is a runtime-relevant process with a high frequency I am looking for a more efficient way to do this.
Devdatt Lad on 13 May 2013
Check out the "Signal Based Function Call Generator" block which can delay an input function-call in time. If it receives a function-call at time t, it can output another function-call at time t+delta where delta is a parameter on the dialog, or read from the value of another signal.