Authors: B.Tordoff and W.Mayol
based and modified under permission from an original VRML file by C.Ballreich of 3Name3D
keywords: human, human figure, humanoid, h-anim, human body, 3D.
Nancy h-anim humanoid under Matlab. This file contains and displays nancy's articulated humanoid body in anatomical static posture. Body sections available are: hip, torso, neck, head and right and left upperleg, lowerleg, foot, upperarm, lowerarm and hands.
Body segments can be accessed independently they are named with suffix: '_point', polygons are also independent with suffix: '_polygons'. In addition, the variables 'point' and 'polygons' include the whole points and polygons respectively with the accumulative index in the case of polygons. After running the file, do a 'whos' to see the actual names of body segments. See different display options at the end of the file.
usage: just run nancy_body.m
To see what you get, follow:
Walterio Mayol-Cuevas (2020). nancy_body.m (https://www.mathworks.com/matlabcentral/fileexchange/236-nancy_body-m), MATLAB Central File Exchange. Retrieved .
Thank you. After a long trial and error, stumbled upon this file. Helped a lot.
Would love updates with unit changes (cm, mm, inches, m, etc.) and to choose which part of the body to plot (head, hand, etc.).
Thanks, it's awesome otherwise.
Thanks for the model, it looks really nice!
However, there is a lake of documentation, I cannot find how (when it is possible) to rotate several body parts. For exemple, the file plots a laid down Nancy, and I need her to be seated. How can I do that? How can I rotate the joints ?
Thanks in advance.
It is nice, thanks!