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Mario Sim v0.1

version 1.0.0.0 (41.4 KB) by Ryan
Simple sprites demo; NOT A FULL GAME. Mario is fully controllable within confined space.

10 Downloads

Updated 14 Oct 2009

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This is simply intended as a demonstration of the use of sprites for classic NES-style game development. No levels have been programmed yet (the screenshot shows Mario's entire domain). Mario also doesn't yet know how to sprint, but he is otherwise fully functional and reasonably accurate. Manually switch Mario's state between small, big, and firepower.

Feel free to program more detail into the sim... maybe a full level? If you build further on this project, please post your improvements and/or make a note of it here. All comments and suggestions are welcome!

NOTE: timing will be CPU sensitive.

Cite As

Ryan (2019). Mario Sim v0.1 (https://www.mathworks.com/matlabcentral/fileexchange/25568-mario-sim-v0-1), MATLAB Central File Exchange. Retrieved .

Comments and Ratings (3)

Ryan

Thanks Mingjing for the excellent suggestion!

Dude it is really cool, but I think we can make it even better... Sent you an email about a possible way to improve its performance. Please check it out.

MATLAB Release Compatibility
Created with R2007b
Compatible with any release
Platform Compatibility
Windows macOS Linux
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