A fast voxel traversal algorithm for ray tracing
A fast and simple voxel traversal algorithm through a 3D space partition (uniform grid)
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Cite As
Jesús P. Mena-Chalco (2026). A fast voxel traversal algorithm for ray tracing (https://www.mathworks.com/matlabcentral/fileexchange/26852-a-fast-voxel-traversal-algorithm-for-ray-tracing), MATLAB Central File Exchange. Retrieved .
Acknowledgements
Inspired by: Ray/Triangle Intersection, Ray/box Intersection
Inspired: Fast raytracing through a 3D grid
General Information
- Version 1.0.0 (185 KB)
MATLAB Release Compatibility
- Compatible with any release
Platform Compatibility
- Windows
- macOS
- Linux
| Version | Published | Release Notes | Action |
|---|---|---|---|
| 1.0.0 |