LSCM Toolbox

Least Squares Conformal Mapping algorithm. Produces a 2D u-v mesh from a 3D object.
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Updated 14 Aug 2010

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Implementation of Levy et al's LSCM algorithm [1]. Also includes a basic Wavefront OBJ file format reader, and an implementation taking advantage of speed-ups available using JACKET from Accelereyes to perform some computations on an NVIDIA GPU.

[1] B. Lévy, S. Petitjean, N. Ray, and J. Maillot, “Least squares conformal maps for automatic texture atlas generation,” ACM Trans. Graph., vol. 21, 2002, pp. 362-371.

Cite As

Duncan Bell (2026). LSCM Toolbox (https://www.mathworks.com/matlabcentral/fileexchange/28481-lscm-toolbox), MATLAB Central File Exchange. Retrieved .

MATLAB Release Compatibility
Created with R2009a
Compatible with any release
Platform Compatibility
Windows macOS Linux
Version Published Release Notes
1.0.0.0