Inverse Kinematic algorithm
Version 1.0.0.0 (1.47 KB) by
Andrea Cirillo
Inverse Kinematic for an Anthropomorphic arm with 3 DOF.
% It calculates the Inverse Kinematic of an Anthropomorphic arm with 3 DOF.
% 'q' is the solutions in radiant and K is the direct Kinematic matrix.
%
% K = [ n s a p;
% 0 0 0 1]
% where n, s, a are three vectors fo 3 elements that represents the
% end-effector's orientation, and p is the desired end-effector position.
Cite As
Andrea Cirillo (2024). Inverse Kinematic algorithm (https://www.mathworks.com/matlabcentral/fileexchange/30078-inverse-kinematic-algorithm), MATLAB Central File Exchange. Retrieved .
MATLAB Release Compatibility
Created with
R2010b
Compatible with any release
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Version | Published | Release Notes | |
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1.0.0.0 |