SpriteKit is intended to be a framework for MATLAB game developers by abstracting out as much of the graphics interactions as possible, resulting in a clean interface for fast development and code with high readability.
See demos/examples for animated GIFs of sample gameplay.
Steve McClure (2021). SpriteKit Framework (https://www.mathworks.com/matlabcentral/fileexchange/46643-spritekit-framework), MATLAB Central File Exchange. Retrieved .
As soon as possible, I'll try this.
It may be a very good tool to start with kids.
Show them a game and explain them to tweak it or create one, they will follow you in every following labs about physics or maths
This is something I have been trying to do for ages but do not have the time nor expertise to finish. Thank you for making such a wonderful submission! However, I am not sure there are not going to be a lot of people who will be interested in a 'game engine in MATLAB' unless they are as crazy as me. Maybe you would like to advocate this submission as an 'animation engine' which allows game developers, students and researchers to make interactive animations really fast. That way more people may want to give it a try.
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