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[nx,ny,nz,nv] = reducevolume(X,Y,Z,V,[Rx,Ry,Rz])
[nx,ny,nz,nv] = reducevolume(V,[Rx,Ry,Rz])
nv = reducevolume(...)
[nx,ny,nz,nv] = reducevolume(X,Y,Z,V,[Rx,Ry,Rz]) reduces the number of elements in the volume by retaining every Rxth element in the x direction, every Ryth element in the y direction, and every Rzth element in the z direction. If a scalar R is used to indicate the amount or reduction instead of a three-element vector, the MATLAB® software assumes the reduction to be [R R R].
The arrays X, Y, and Z define the coordinates for the volume V. The reduced volume is returned in nv, and the coordinates of the reduced volume are returned in nx, ny, and nz.
[nx,ny,nz,nv] = reducevolume(V,[Rx,Ry,Rz]) assumes the arrays X, Y, and Z are defined as [X,Y,Z] = meshgrid(1:n,1:m,1:p), where [m,n,p] = size(V).
nv = reducevolume(...) returns only the reduced volume.
This example uses a data set that is a collection of MRI slices of a human skull. This data is processed in a variety of ways:
The 4-D array is squeezed (squeeze) into three dimensions and then reduced (reducevolume) so that what remains is every fourth element in the x and y directions and every element in the z direction.
The reduced data is smoothed (smooth3).
The outline of the skull is an isosurface generated as a patch (p1) whose vertex normals are recalculated to improve the appearance when lighting is applied (patch, isosurface, isonormals).
A second patch (p2) with an interpolated face color draws the end caps (FaceColor, isocaps).
A 100-element grayscale colormap provides coloring for the end caps (colormap).
Adding a light to the right of the camera illuminates the object (camlight, lighting).
load mri
D = squeeze(D);
[x,y,z,D] = reducevolume(D,[4,4,1]);
D = smooth3(D);
p1 = patch(isosurface(x,y,z,D, 5,'verbose'),...
'FaceColor','red','EdgeColor','none');
isonormals(x,y,z,D,p1);
p2 = patch(isocaps(x,y,z,D, 5),...
'FaceColor','interp','EdgeColor','none');
view(3); axis tight; daspect([1,1,.4])
colormap(gray(100))
camlight; lighting gouraud

isosurface, isocaps, isonormals, smooth3, subvolume, reducepatch
Volume Visualization for related functions
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