3D line approximation (spline)

Hi everyone,
How can we use "spline" to approximate a sequence of points in three dimension rather than interpolate?

2 Comments

I do look for a "approximation" method for a line in "3D".(I have done the interpolation)
% choose the number of pieces
pieces = 3;
s = cumsum([0;sqrt(diff(x(:)).^2 + diff(y(:)).^2 + diff(z(:)).^2)]);
pp1 = splinefit(s,xyz,pieces);
xyz1 = ppval(pp1,s);

Sign in to comment.

Answers (1)

Bruno Luong
Bruno Luong on 21 Feb 2011

4 Comments

Maybe you mean that I should learn from these and write one myself ? (as I think that these files can not be used directly to approximate a 3D line)
No. I do not mean that. A 3D line are simply three independent functions parametrized by an independent variables (called t for example).
All you need is interpolate (xi,yi,zi) by
xi = f(ti)
yi = g(ti)
zi = h(ti)
I recommend select {ti} as the cumulative sum of the euclidian distance of the data.
Thanks Bruno,
This is my previous codes:
function newCurve = spline3dCurveInterpolation(curve, dt)
% interpote a 3d curve using spline
% path 3*x
% newPath 3*x
x = curve(1, :);
y = curve(2, :);
z = curve(3, :);
t = cumsum([0;sqrt(diff(x(:)).^2 + diff(y(:)).^2 + diff(z(:)).^2)]);
sx = spline(t,x);
sy = spline(t,y);
sz = spline(t,z);
tt = t(1):dt:t(end);
xp = ppval(sx, tt);
yp = ppval(sy, tt);
zp = ppval(sz, tt);
newCurve = [xp; yp; zp];
% end of function
Now, I'm thinking about the approximation and I don't want the line strictly pass the original points.(maybe I still don't understand your answer)
Did you try the FEX file (try the first one) above? They are approximation (fitting) not interpolation, exactly as your request if I'm not mistaken.

Sign in to comment.

Categories

Asked:

on 21 Feb 2011

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!