Simulating scatteredInterpolant for improved performance.
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I have a set of 3D points X and a set of query points Q. I would like to interpolate function values at the query points Q, given various function values on X. Currently, my code looks something like this:
F = scatteredInterpolant(X, v1);
r1 = F(Q);
F.Values = v2;
r2 = F(Q);
F.Values = v3;
r3 = F(Q);
...
My code works slowly. However, I noticed that I can use the fact that the query points are always the same. I would like to simulate scatteredInterpolant by constructing delaunay triangulation of X, computing the barycentric weights of Q, and use the above results to interpolate the function values. However, I do not understand exactly what happens if some of the points of Q fall outside the convex hull of F. How does scatteredInterpolant (with linear extrapolation) behave in this case?
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Answers (1)
Matt J
on 2 Aug 2017
Edited: Matt J
on 2 Aug 2017
One approach which would avoid the need to understand the internals of scatteredInterpolant would be to use my FUNC2MAT ( Download ) submission. Since the desired operation is a linear function of v, you can express it as a Q-dependent matrix, M.
function r=func(v,F,Q)
F.Values=v;
r=F(Q);
end
F = scatteredInterpolant(X, v1);
M=func2mat(@(v) func(v,F,Q) , v1);
r1=M*v1(:);
r2=M*v2(:);
etc...
I suspect it could be a slow process for func2mat to compute M. Whether this is worthwhile depends on how many times M would be used.
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