Position property of a system object
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can somebody please explain the concept of position property of an object. Is it the pixel position ? why it is a row matrix only?
videoPlayer = vision.VideoPlayer('Position',[100,100,680,520]);
In one of the example, its given as:
hVideoOut = vision.VideoPlayer('Name', 'Video Stabilization');
hVideoOut.Position(1) = round(0.4*hVideoOut.Position(1));
hVideoOut.Position(2) = round(1.5*(hVideoOut.Position(2)));
hVideoOut.Position(3:4) = [650 350];
I didn't get the concept of setting the positions to these values.
I know this is a silly question, but I tried to find the answer and its not well explained anywhere. so, if somebody has time, please help me.
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