Rasterize a triangle in 3-D space.

I would like to rasterize a triangle in 3-D space... This is, if I have X,Y,Z generated by a meshgrid, I would like to mark all voxel centered on XYZ through which a triangle (specified by 3-D vertices) passes through. Are there any Matlab native methods to do this? It seems pretty basic, but I can't figure out what functions would be a straightforward path.

1 Comment

Do you have any attempts? Your data where is?

Sign in to comment.

 Accepted Answer

Matt J
Matt J on 11 Oct 2019
Edited: Matt J on 11 Oct 2019
One way is to use vert2lcon,
as follows,
tolerance1=1;
tolerance2=1.5;
V=[x1,y1,z1;... %triangle vertices
x2,y2,z2;
x3,y3,z3;]
[A,b,Aeq,beq]=vert2lcon(V);
C=[X(:).';Y(:).';Z(:).'];
intriangle = all( A*C<=b+tolerance1 & abs(Aeq*C-beq)<=tolerance2 ,1);
result=reshape(intriangle, size(X));

1 Comment

Thanks, it makes sense - I'm gettting the chance to look into it. I think this should work for my purposes. I'm just a little concerned it will be sensitive to the tolerance settings either leading to holes or too thick areas.

Sign in to comment.

More Answers (0)

Categories

Find more on Surfaces, Volumes, and Polygons in Help Center and File Exchange

Asked:

on 11 Oct 2019

Commented:

on 17 Oct 2019

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!