Interpolate a 3D-Matrix using interp1

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Matthias
Matthias on 8 Dec 2012
Edited: Matt J on 16 Jan 2014
I try to interpolate a 3D Matrix using interp1. I think it should be easy but i just don't get it.
I have a 3d-matrix and a vector in z direction. I wan't to get an interpolated 2d Matrix for any value in the z direction. For Example:
matrix(1:3,1:3,1) = 1
matrix(1:3,1:3,2) = 2
z(1,1,1:2) = [10,20]
interp1(z,matrix,15)
so I thought interp1 would return a 3x3 Matrix with the values 1.5 but i just get an error.
Thanks a lot!

Accepted Answer

Matt J
Matt J on 8 Dec 2012
Edited: Matt J on 8 Dec 2012
V=reshape(matrix,[],2).';
VI = interp1(z,V,15);
ans = reshape(VI,3,3),
You could also use griddedInterpolant instead
F=griddedInterpolant({1:3,1:3,z},matrix);
ans= F({1:3,1:3,15});
It's hard to say which would be more efficient, in general. griddedInterpolant is a newer and better optimized function, but interp1 takes advantage of the 1D nature of the interpolation.

More Answers (1)

Glynn
Glynn on 15 Jan 2014
Using the same example above, what if the xi in interp1(x,Y,xi), is a 2-d matrix the same size as the first two dimensions of 'matrix'? I keep getting OOM issues when trying to solve: x is a (1,3)array Y is a (2030,873,3) matrix xi is a (2030,873) matrix
  3 Comments
Glynn
Glynn on 16 Jan 2014
Okay got it, thanks, makes sense. So should I be using interp3 instead? I'm confused as how to set that up with my particular example. Any help is appreciated.
Matt J
Matt J on 16 Jan 2014
Edited: Matt J on 16 Jan 2014
Yes, you could use interp3, though I think griddedInterpolant is easier to work with. I don't actually have a clear picture how your xi are supposed to be interpreted. If you are interpolating in a 3D array, like Y, then the locations at which you interpolate must consist of (xx,yy,zz) coordinate triplets.

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