RoadRunner is an interactive editor with a programmatic API for designing detailed 3D scenes to simulate and test automated driving systems. You can customize roadway scenes by adding region-specific and custom road signs and markings. RoadRunner lets you insert guardrails, road damage, foliage, buildings, and other 3D models. RoadRunner also provides tools for configuring traffic signal phasing and timing.
RoadRunner supports the visualization of lidar point cloud, aerial imagery, and GIS data. You can import and export road networks using OpenDRIVE®. You can also export 3D scenes built with RoadRunner in FBX®, glTF™, USD, and other formats. These exported scenes work in automated driving simulators and game engines, including CARLA, dSPACE® ASM, IPG CarMaker, Unreal® Engine, and more.
You can populate your 3D scenes with a large set of realistic and visually consistent 3D models (with RoadRunner Asset Library). Also, you can automatically synthesize 3D road models from HD maps (with RoadRunner Scene Builder).
Road and 3D Scene Modeling
Create realistic, complex road networks consisting of intersections, bridges, tunnels, roundabouts, turnouts, and road markings.
API for Scene Creation
Use the RoadRunner API to create roads. Import and export scenes using MATLAB functions or a gRPC® API.
OpenDRIVE Support
Import, visualize, and export road networks using ASAM OpenDRIVE 1.4 – OpenDRIVE 1.8.
Functional Road Networks and Traffic Signals
Design realistic intersections with traffic signals, ready for use in simulation environments. Edit signal phases and timing with the integrated signal timeline and interactive viewport controls.
GIS and SD Map Import
Build 3D scenes that accurately represent real locations by importing aerial imagery, elevation data, lidar point clouds, and roadmaps. Import standard definition (SD) maps, including OpenStreetMap® and Zenrin Japan Map API 3.0 (Itsumo NAVI API 3.0) map data.
Prebuilt and Customizable Assets and Signs
Populate RoadRunner scenes with 3D models from RoadRunner Asset Library. Create and place customizable and region-specific road signs, barriers, posts, lights, and other road furniture.
Export to Simulators
Export RoadRunner scenes to a variety of simulators and gaming engines, including CARLA, dSPACE® ASM, IPG CarMaker, Unreal® Engine, and more. Export scenes created in RoadRunner to industry-standard formats, including OpenDRIVE®, FBX®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD.
Templates and Scene Merge
Create scene asset templates from selected scenes, and merge multiple scenes for editing.
OpenCRG Import, Creation, and Export
Import and export OpenCRG road surface data from and to OpenDRIVE, and visualize it in RoadRunner. Create synthetic road geometries, adding speedbumps, potholes, and other surface features.
Product Resources:
RoadRunner Product Family
RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.
RoadRunner
Design 3D scenes for automated driving simulation
RoadRunner Scenario
Create and play back scenarios for automated driving simulation
RoadRunner Asset Library
Populate RoadRunner scenes with a library of 3D models
RoadRunner Scene Builder
Automatically generate 3D road models from HD maps
Learn the basics of designing 3D road scenes for simulating and testing automated driving applications.
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