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tetramesh(T,X,c)
tetramesh(T,X)
tetramesh(TR)
h = tetramesh(...)
tetramesh(...,'param','value','param','value'...)
tetramesh(T,X,c) displays the tetrahedrons defined in the m-by-4 matrix T as mesh. T is usually the output of a Delaunay triangulation of a 3-D set of points. A row of T contains indices into X of the vertices of a tetrahedron. X is an n-by-3 matrix, representing n points in 3 dimension. The tetrahedron colors are defined by the vector C, which is used as indices into the current colormap.
tetramesh(T,X) uses C = 1:m as the color for the m tetrahedra. Each tetrahedron has a different color (modulo the number of colors available in the current colormap).
tetramesh(TR) displays the tetrahedra in a Triangulation representation.
h = tetramesh(...) returns a vector of tetrahedron handles. Each element of h is a handle to the set of patches forming one tetrahedron. You can use these handles to view a particular tetrahedron by turning the patch 'Visible' property 'on' or 'off'.
tetramesh(...,'param','value','param','value'...) allows additional patch property name/property value pairs to be used when displaying the tetrahedrons. For example, the default transparency parameter is set to 0.9. You can overwrite this value by using the property name/property value pair ('FaceAlpha',value) where value is a number between 0 and 1. See Patch Properties for information about the available properties.
Generate a 3-D Delaunay tessellation, then use tetramesh to visualize the tetrahedrons that form the corresponding simplex.
d = [-1 1]; [x,y,z] = meshgrid(d,d,d); % A cube x = [x(:);0]; y = [y(:);0]; z = [z(:);0]; % [x,y,z] are corners of a cube plus the center. dt = DelaunayTri(x,y,z); Tes = dt(:,:); X = [x(:) y(:) z(:)]; tetramesh(Tes,X); camorbit(20,0)

You can also plot the Delaunay triangulation directly.
close(gcf); tetramesh(dt);
trimesh, trisurf, patch, delaunayn, TriRep, TriRep.freeBoundary
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