Note: This page has been translated by MathWorks. Click here to see

To view all translated materials including this page, select Country from the country navigator on the bottom of this page.

To view all translated materials including this page, select Country from the country navigator on the bottom of this page.

Contour plot under a 3-D shaded surface plot

`surfc(Z)`

surfc(Z,C)

surfc(X,Y,Z)

surfc(X,Y,Z,C)

surfc(...,'* PropertyName*',PropertyValue)

surfc(axes_handles,...)

h = surfc(...)

`surfc(Z)`

creates a contour
plot under the three-dimensional shaded surface from the *z* components
in matrix `Z`

, using `x`

`=`

`1:n`

and `y`

`=`

`1:m`

,
where `[m,n] = size(Z)`

. The height, `Z`

,
is a single-valued function defined over a geometrically rectangular
grid. `Z`

specifies the color data, as well as surface
height, so color is proportional to surface height.

`surfc(Z,C)`

plots the height
of `Z`

, a single-valued function defined over a geometrically
rectangular grid, and uses matrix `C`

, assumed to
be the same size as `Z`

, to color the surface.

`surfc(X,Y,Z)`

uses `Z`

for
the color data and surface height. `X`

and `Y`

are
vectors or matrices defining the `x`

and `y`

components
of a surface. If `X`

and `Y`

are
vectors, `length(X)`

`=`

`n`

and `length(Y)`

`=`

`m`

,
where `[m,n]`

`=`

`size(Z)`

.
In this case, the vertices of the surface faces are *(X(j),
Y(i), Z(i,j))* triples. To create X and Y matrices for arbitrary
domains, use the `meshgrid`

function.

`surfc(X,Y,Z,C)`

uses `C`

to
define color. MATLAB^{®} performs a linear transformation on this
data to obtain colors from the current colormap.

`surfc(...,'`

specifies surface properties along with the data.* PropertyName*',PropertyValue)

`surfc(axes_handles,...)`

plots
into the axes with handle `axes_handle`

instead of
the current axes (`gca`

).

`h = surfc(...)`

returns
handles to a chart surface and a contour object.

`surfc`

does not accept complex inputs.

Consider a parametric surface parameterized by two independent
variables, `i`

and `j`

, which vary
continuously over a rectangle; for example, `1`

≤ `i`

≤ `m`

and `1`

≤ `j`

≤ `n`

.
The three functions `x(i,j)`

, `y(i,j)`

,
and `z(i,j)`

specify the surface. When `i`

and `j`

are
integer values, they define a rectangular grid with integer grid points.
The functions `x(i,j)`

, `y(i,j)`

,
and `z(i,j)`

become three `m`

-by-`n`

matrices, `X`

, `Y`

,
and `Z`

. Surface color is a fourth function, `c(i,j)`

,
denoted by matrix `C`

.

Each point in the rectangular grid can be thought of as connected to its four nearest neighbors.

i-1,j | i,j-1 - i,j - i,j+1 | i+1,j

This underlying rectangular grid induces four-sided patches
on the surface. To express this another way, `[X(:)`

`Y(:)`

`Z(:)]`

returns
a list of triples specifying points in 3-D space. Each interior point
is connected to the four neighbors inherited from the matrix indexing.
Points on the edge of the surface have three neighbors. The four points
at the corners of the grid have only two neighbors. This defines a
mesh of quadrilaterals or a *quad-mesh*.

You can specify surface color in two different ways: at the
vertices or at the centers of each patch. In this general setting,
the surface need not be a single-valued function of `x`

and `y`

.
Moreover, the four-sided surface patches need not be planar. For example,
you can have surfaces defined in polar, cylindrical, and spherical
coordinate systems.

The `shading`

function sets the shading. If the shading is
`interp`

, `C`

must be the same size as
`X`

, `Y`

, and `Z`

; it specifies the
colors at the vertices. The color within a surface patch varies depending on the color at the
local coordinates. If the shading is `faceted`

(the default) or
`flat`

, `C(i,j) `

specifies the constant color in the
surface patch:

(i,j) - (i,j+1) | C(i,j) | (i+1,j) - (i+1,j+1)

In this case, `C`

can be the same size as `X`

, `Y`

,
and `Z`

and its last row and column are ignored.
Alternatively, its row and column dimensions can be one less than
those of `X`

, `Y`

, and `Z`

.

The `surfc`

function specifies the viewpoint
using `view(3)`

.

The range of `X`

, `Y`

, and `Z`

or
the current setting of the axes `XLimMode`

, `YLimMode`

,
and `ZLimMode`

properties (also set by the `axis`

function)
determines the axis labels.

The range of `C`

or the current setting of
the axes `CLim`

and `CLimMode`

properties
(also set by the `caxis`

function) determines the
color scaling. The scaled color values are used as indices into the
current colormap.

`axis`

|`caxis`

|`colormap`

|`contour`

|`delaunay`

|`imagesc`

|`mesh`

|`meshgrid`

|`pcolor`

|`shading`

|`surf`

|`trisurf`

|`view`