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Point

Point annotation

Since R2024a

    Description

    A Point object labels points in a Viewer object. The properties of the object control the appearance and behavior of the point annotation.

    Viewer-based ROIs provide high-performance interactions with images and volumes you display in a Viewer object using imageshow and volshow, respectively. To draw a point on an imshow image display, use drawpoint instead.

    Blue Point ROI drawn near the center of an object in an image.

    Creation

    You can create a Point object in these ways:

    • Interactively draw a point in a Viewer object. From the viewer toolbar, select the draw annotations icon draw annotations icon, then select the draw point icon Draw point icon. Click to place the point.

      To export the point to the workspace as a Point object, right-click the point and select Export annotation to workspace.

    • Use the uidraw function to interactively draw the ROI in a specified viewer and create the ROI object.

    • Use the images.ui.graphics.roi.Point function described here. After you create the ROI, you can display it by adding the object to the Annotations property of a Viewer object.

    Description

    p = images.ui.graphics.roi.Point creates a Point object with default property values. Use p to query and modify properties of the Point object after you create it.

    p = images.ui.graphics.roi.Point(Name=Value) sets one or more writeable properties using name-value arguments.

    Example: images.ui.graphics.roi.Point(Position=[35 3 1012]) creates a point annotation at the xyz-coordinates (35, 3, 1012).

    example

    Properties

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    Shape and Position

    Position of the ROI, specified as a 2-element numeric vector of the form [x y] or a 3-element numeric vector of the form [x y z]. If you specify this values as a 2-element vector, the object sets the z-coordinate of the point to 1. The object always stores this property value as a 3-element vector.

    Color and Styling

    ROI color, specified as an RGB triplet, a hexadecimal color code, a color name, or a short color name.

    These are the RGB triplets for the default colors used in 2-D and 3-D Viewer scenes.

    RGB TripletAppearanceDefault Use
    [0 0.5610 1]

    A rectangle colored medium-light blue

    This is the default color when creating an ROI in a 2-D Viewer object from the toolbar or by using the uidraw function.
    [0.8660 0.3290 0]

    A rectangle colored orange

    This is the default color when creating an ROI in a 3-D Viewer object from the toolbar or by using uidraw. This color is also the default when you create an ROI in any Viewer object by using an object constructor function such as images.ui.graphics.roi.Circle.

    For a custom color, specify an RGB triplet or a hexadecimal color code.

    • An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range [0,1], for example, [0.4 0.6 0.7].

    • A hexadecimal color code is a string scalar or character vector that starts with a hash symbol (#) followed by three or six hexadecimal digits, which can range from 0 to F. The values are not case sensitive. Therefore, the color codes "#FF8800", "#ff8800", "#F80", and "#f80" are equivalent.

    Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and the hexadecimal color codes.

    Color NameShort NameRGB TripletHexadecimal Color CodeAppearance
    "red""r"[1 0 0]"#FF0000"

    Sample of the color red

    "green""g"[0 1 0]"#00FF00"

    Sample of the color green

    "blue""b"[0 0 1]"#0000FF"

    Sample of the color blue

    "cyan" "c"[0 1 1]"#00FFFF"

    Sample of the color cyan

    "magenta""m"[1 0 1]"#FF00FF"

    Sample of the color magenta

    "yellow""y"[1 1 0]"#FFFF00"

    Sample of the color yellow

    "black""k"[0 0 0]"#000000"

    Sample of the color black

    "white""w"[1 1 1]"#FFFFFF"

    Sample of the color white

    This table lists the default color palettes for plots in the light and dark themes.

    PalettePalette Colors

    "gem" — Light theme default

    Before R2025a: Most plots use these colors by default.

    Sample of the "gem" color palette

    "glow" — Dark theme default

    Sample of the "glow" color palette

    You can get the RGB triplets and hexadecimal color codes for these palettes using the orderedcolors and rgb2hex functions. For example, get the RGB triplets for the "gem" palette and convert them to hexadecimal color codes.

    RGB = orderedcolors("gem");
    H = rgb2hex(RGB);

    Example: Color="r"

    Example: Color="green"

    Example: Color=[0 0.4470 0.7410]

    Example: Color="#00FFFF"

    ROI visibility, specified as "on" or "off", or as a numeric or logical 0 (false) or 1 (true). A value of "on" is equivalent to true, and "off" is equivalent to false. The value is stored as an on/off logical value of type OnOffSwitchState.

    ValueDescription
    "on"Display the ROI.
    "off"Hide the ROI without deleting it. You can still access the properties of an invisible ROI.

    ROI label, specified as a string scalar or character vector. By default, the label shows the position of the point with no units. If the parent Viewer has a nondefault value for the SpatialUnits property, such as "mm", then the label includes the specified units.

    To display a custom label, specify the label to display as a string scalar or character vector. To display no label, specify the Label value as "".

    Interactivity

    Interactivity of the ROI, specified as one of the values in this table.

    ValueDescription
    "all"You can fully interact with the ROI and translate (move) the ROI.
    "none"You cannot interact with the ROI. No drag points are visible.
    "translate"You can translate the ROI within the drawing area.
    "click"You can click the ROI, but you cannot translate the ROI interactively. After you click the ROI, the parent Viewer broadcasts the AnnotationMoved event.

    Identifiers

    ROI parent, specified as a Viewer object. You can create a Viewer object for a 2-D image display or 3-D volume display by using the viewer2d or viewer3d function, respectively.

    Tag to associate with the ROI, specified as a character vector or string scalar. This property has no effect on the display, and the viewer does not use this property. You can use this property to track annotations for app building.

    Data to associate with the ROI, specified as any MATLAB data. For example, you can specify a scalar, vector, matrix, cell array, string, character array, table, or structure. This property has no effect on the display, and the viewer does not use this property. You can use this property to append metadata to the ROI for app building.

    Object Functions

    createMaskCreate binary mask image from ROI

    Examples

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    Display an image in a Viewer object. The viewer v is the parent of the image object created by imageshow.

    img = imageshow("pears.png");
    v = img.Parent;

    Create a point ROI on the image, using the Position property to specify the position of the ROI.

    position = [445 210];
    p = images.ui.graphics.roi.Point(Position=position);

    Display the ROI by adding it to the Annotations property of the Viewer object.

    v.Annotations = [v.Annotations; p];

    Pears image with point ROI object with a numeric label on one object

    Create a new viewer window by displaying a 10-by-10-by-10 cube.

    V = ones(10,10,10);
    vol = volshow(V);

    Get a handle to the viewer window that contains the volume.

    viewer = vol.Parent;

    Create a point annotation object with default property values.

    point1 = images.ui.graphics.roi.Point
    point1 = 
      Point with properties:
    
           Label: [0×0 string]
           Color: [0.8500 0.3250 0.0980]
        Position: [0 0 0]
             Tag: ""
        UserData: []
    
    

    Create a point annotation with a custom position and label.

    point2 = images.ui.graphics.roi.Point(Position=[1 10 10],Label="Point 2")
    point2 = 
      Point with properties:
    
           Label: "Point 2"
           Color: [0.8500 0.3250 0.0980]
        Position: [1 10 10]
             Tag: ""
        UserData: []
    
    

    Add the annotations to the viewer.

    viewer.Annotations = [point1 point2];

    To append spatial units to coordinate labels, update the SpatialUnits property of the viewer. By default, annotation labels do not display a unit.

    viewer.SpatialUnits = "mm";

    Tips

    • The uidraw and images.ui.graphics.roi.Point functions create ROIs to display in a Viewer object. Viewer-based ROIs provide high-performance interactions with images and volumes you display in a Viewer object using imageshow and volshow, respectively. To draw a point on an imshow image display, use drawpoint instead.

    • The Point object supports these forms of interactivity.

      BehaviorInteraction
      Add annotation

      From the viewer toolbar, select the draw annotations icon draw annotations icon, then select the draw point icon Draw point icon. Click to place the point.

      Move annotationDrag the vertex of the annotation, not the label.
      Edit annotation labelRight-click the vertex of the annotation, not the label. From the context menu, select Edit label. When the label text highlights, type new text for the label. To finish editing, click outside the label.
      Remove annotationRight-click the vertex of the annotation, not the label. From the context menu, select Remove annotation. Select Remove all annotations to remove all annotations in the viewer.
    • When placing annotations, consider zooming in or, for 3-D viewers, snapping to an orthogonal view for greater spatial accuracy. Zoom in using the scroll wheel, or by selecting the zoom icon Zoom icon from the viewer toolbar. Snap to an orthogonal view by clicking the orientation axes labels in the lower-left corner of the viewer.

    Version History

    Introduced in R2024a

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